Tuesday, April 12, 2011

Quite a delay, but an update is finally here

Hello everyone!

Life's been hard on us lately and we couldn't find the time to keep the updates flowing. Luckily we finally managed to squeeze in fixes for the bugs and performance issues we collected over the past few weeks.
No new features this time around but stay tuned (did someone say 'achievements'...?). We hope you find this update more stable and smoother than ever before, along with better Feint integration and better compatibility with the newer Android versions.

Thanks for the support,
The RedHead team.

Thursday, January 27, 2011

Another update for Horror Run!

Life's been hard on us lately and we had very little time to invest, but we finally finished the most sought-after feature - Global Leaderboards!

Horror Run now features a complete integration with the famous OpenFeint gaming platform. You can add your friends (even your Facebook friends!), see their scores, and post your own personal best to the global leaderboards to see how good you really are.

So go on and get the new version from the market!
Links, as usual, can be found in our Horror Run game page.

Thanks,
The RedHead team

Saturday, January 8, 2011

Horror Run V1.1 released

We're finally done with all the tweaks and features we wanted to implement in this update, and so the new version is published in the Android market.

Horror Run achieved over 6000 downloads since it's release on December the 30th. With the new updates out we hope to achieve much more within the next few days. Don't let us down!

You can refer to the game page to see what we've included in this update.

Thanks,
The RedHead team

Thursday, January 6, 2011

Horror Run achieves over 5000 downloads in under a week!

HoIt's been a week since release and we're happy to announce we passed the 5000 downloads mark this morning. 
This is quite satisfying for version 1.0 of our first release ever - The market has been quite good to us and the ratings are great too. 
We're working at full steam to release an update in the upcoming days - Nothing too fancy but an update nonetheless. Main issue will be better stability and lower memory consumption - But a new feature or two will make their way into the update as well.

Thank you all for the vote of confidence, both in download numbers and in the positive ratings.
And a special thanks for XDA-Developers for featuring our game in their homepage.

As soon as the update is ready we will release it to the market and announce it here as well.

Thank you,
The RedHead team.